//
//  Bomb.h
//  ProjectL
//
//  Created by Nguyen Tan Loc on 8/16/13.
//  Copyright (c) 2013 Nguyen Tan Loc. All rights reserved.
//

#import "CCPhysicsSprite.h"
#import "PhysicInterface.h"
#import "PhysicSystem.h"
#import "DynamicObjectInterface.h"

typedef enum
{
    eBS_IDLE = 0,
    eBS_EPLOSION,
    eBS_DEAD,
} eBomb_State;

@interface Bomb : CCPhysicsSprite <PhysicInterface, DynamicObjectInterface>
{
    eBomb_State mState;
    NSArray *mListAction;
}

@property (nonatomic, assign) eBomb_State _state;

-(void) explode;

@end
